What does “Vikings” bring to mind?

OK. Since “Vikings” is one of the three central pillars of the setting concept (“Vikings & Mayans & Dinosaurs”), what does “Vikings” bring to mind?

Just using my memory for now (I can do research later if needed to refresh my memory or get more details):

1) Longships voyaging to distant shores. Raiding and trading. Sometimes leading to settlements or conquest.

2) Fjords. Small isolated settlements. Jarls and petty kings. Rival clans. Feuds. Songs & tales of the ancestors.

3) Thor. Odin. Giants. Trolls. Ragnarok. A cyclic sense of time, culminating in the end of the world.

I think this pretty much covers the essentials of Vikings or a Viking-like culture in a fantasy game world.

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3 thoughts on “What does “Vikings” bring to mind?

  1. I recently saw the film “The 13th Warrior” again and, despite his obvious short comings, it reminded me of another aspect of viking culture: humor in the face of death. Or no fear of death. I saw that mirrored in several novels with Vikings and, if I recall correctly, it goes back to the idea that the Norns decided a warriors destiny and the fatalism that goes with that notion. It was a big part of the pagan belief system. So when you asked what are Vikings about, the first thing that came to mind was them riding the waves during a storm laughing death into the face 🙂

  2. Pingback: TV Review – Vikings (series 1) | Jamie's Blog!

  3. Pingback: What does “Mayans” bring to mind? | almostoldschool - a D&D RPG blog

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