Here is a dungeon map I made as a test in Dungeonographer, which is the sister product to Hexographer. One thing I like about it is the ability to convert into “Old School Blue” like the maps on the old TSR module covers.
Usually I prefer a more spaced-out dungeon with room to run away 🙂
I think this may have been influenced a bit by the maps in the old Pool of Radiance game, which I spent countless hours playing on my 8-bit NES way back when.
Here is something I made up to help me with randomly stocking a dungeon with monsters for Labyrinth Lord, which is a retroclone of 1981 Basic /Expert D&D (available from Goblinoid Games link at top of main blog page).
I had to turn it into an image file to get it to display in a post.
The PDF version can be found here:
Labyrinth Lord Dungeon Monster Tables
The NPC Details table is an aid for quickly determining the
Class, Alignment, Purpose (Motivation), and Condition (Health) of randomly rolled NPCs.
I never got around to making tables for anything past Level One of a dungeon. Although I could if I needed to I suppose.